About me

Hi, I’m Sandra, a Norway-based UX/UI designer with a background in business and marketing. I also studied back-end development. That mix helps me bridge user needs with product goals and technical reality. I care about clear structure, accessible interfaces, and small moments of delight that make products feel effortless.

Outside of school/work, I run a small miniatures side business, where I’ve applied the full Design Thinking cycle, talking to hobbyists, testing packaging and finishes, iterating the shop experience, and refining fulfillment. It’s a hands-on playground that keeps me close to users and outcomes.

I’m excited to contribute to teams that value collaboration, craftsmanship, and measurable impact. Let’s build experiences that are clear, accessible, and genuinely useful.

what I can do for you

As a digital designer, I am a visual storyteller, crafting experiences that connect deeply and spark creativity.

1. UX Research & Strategy

User interviews & surveys

Affinity mapping → key insights

Personas, JTBD & user journeys

IA: card sorting, sitemap & task flows

2. UI Design & Design Systems

Wireframes (low → high fidelity)

Design tokens & reusable components

Typography & color (WCAG-ready)

Responsive layouts, mobile-first

3. Prototyping & Interaction

Clickable prototypes (Figma/Framer)

Micro-interactions & motion basics

State handling (empty, error, validation)

Feedback loops & quick iterations

4. Usability, Accessibility & Handoff

Moderated/unmoderated usability tests

Findings, prioritization & design updates

WCAG 2.2 checks (contrast, focus, touch targets)

Dev handoff: documentation & specs

1. UX Research & Strategy

User interviews & surveys

Affinity mapping → key insights

Personas, JTBD & user journeys

IA: card sorting, sitemap & task flows

2. UI Design & Design Systems

Wireframes (low → high fidelity)

Design tokens & reusable components

Typography & color (WCAG-ready)

Responsive layouts, mobile-first

3. Prototyping & Interaction

Clickable prototypes (Figma/Framer)

Micro-interactions & motion basics

State handling (empty, error, validation)

Feedback loops & quick iterations

4. Usability, Accessibility & Handoff

Moderated/unmoderated usability tests

Findings, prioritization & design updates

WCAG 2.2 checks (contrast, focus, touch targets)

Dev handoff: documentation & specs

1. UX Research & Strategy

User interviews & surveys

Affinity mapping → key insights

Personas, JTBD & user journeys

IA: card sorting, sitemap & task flows

2. UI Design & Design Systems

Wireframes (low → high fidelity)

Design tokens & reusable components

Typography & color (WCAG-ready)

Responsive layouts, mobile-first

3. Prototyping & Interaction

Clickable prototypes (Figma/Framer)

Micro-interactions & motion basics

State handling (empty, error, validation)

Feedback loops & quick iterations

4. Usability, Accessibility & Handoff

Moderated/unmoderated usability tests

Findings, prioritization & design updates

WCAG 2.2 checks (contrast, focus, touch targets)

Dev handoff: documentation & specs

My Tech Stack

I build with intention. Framer for fast, interactive web design. Figma for clean interfaces. Canva and Miro for collaboration, ideation, and presentation. Each tool supports how I think, design.

Framer

My creative playground for building interactive and responsive websites—fast, flexible, and no code.

Framer

My creative playground for building interactive and responsive websites—fast, flexible, and no code.

Tech Logo

Figma

Where I connect, share insights, and grow within the design and Framer community.

Tech Logo

Figma

Where I connect, share insights, and grow within the design and Framer community.

Tech Logo

Canva

My quick visual workshop - perfect for marketing assets, and presentation decks made collaboratively.

Tech Logo

Canva

My quick visual workshop - perfect for marketing assets, and presentation decks made collaboratively.

Tech Logo

Miro

Where ideas take shape - journey maps, user flows, and affinity boards for fast, remote co-creation with the team.

Tech Logo

Miro

Where ideas take shape - journey maps, user flows, and affinity boards for fast, remote co-creation with the team.

About Me Image - 4
About Me Image - 4

Design thinking process

My process follows a five-step Design Thinking model. It is based off Stanford's d.school. I adapt it to each project so the work stays human-centred, collaborative, and iterative from first insights to final delivery.

01.

Empathize

User interviews, surveys, and competitive scans uncover real needs, pain points, and context. Findings are translated into personas and clear roadmap to guide the entire design process.

01.

Empathize

User interviews, surveys, and competitive scans uncover real needs, pain points, and context. Findings are translated into personas and clear roadmap to guide the entire design process.

01.

Empathize

User interviews, surveys, and competitive scans uncover real needs, pain points, and context. Findings are translated into personas and clear roadmap to guide the entire design process.

Research & Strategy
Research & Strategy
Research & Strategy

02.

Define

Insights are synthesized into a focused problem statement, scope, and success metrics. Clear goals align the team and guide decision-making.

02.

Define

Insights are synthesized into a focused problem statement, scope, and success metrics. Clear goals align the team and guide decision-making.

02.

Define

Insights are synthesized into a focused problem statement, scope, and success metrics. Clear goals align the team and guide decision-making.

Feedback & Refinement
Feedback & Refinement
Feedback & Refinement

03.

Ideate

“How might we” prompts, user flows, and quick sketching (e.g., Crazy 8s) generate multiple directions. Options are ranked by impact vs. effort to select the strongest path.

03.

Ideate

“How might we” prompts, user flows, and quick sketching (e.g., Crazy 8s) generate multiple directions. Options are ranked by impact vs. effort to select the strongest path.

03.

Ideate

“How might we” prompts, user flows, and quick sketching (e.g., Crazy 8s) generate multiple directions. Options are ranked by impact vs. effort to select the strongest path.

04.

Prototype

Low- to high-fidelity wireframes and clickable prototypes in Figma validate IA, interactions, and accessibility early; before heavy build costs.

04.

Prototype

Low- to high-fidelity wireframes and clickable prototypes in Figma validate IA, interactions, and accessibility early; before heavy build costs.

04.

Prototype

Low- to high-fidelity wireframes and clickable prototypes in Figma validate IA, interactions, and accessibility early; before heavy build costs.

05.

Test & Iterate

Usability testing informs refinements to copy, flows, and visuals. WCAG checks and performance tweaks follow, then developer-ready specs and a clean handoff.

05.

Test & Iterate

Usability testing informs refinements to copy, flows, and visuals. WCAG checks and performance tweaks follow, then developer-ready specs and a clean handoff.

05.

Test & Iterate

Usability testing informs refinements to copy, flows, and visuals. WCAG checks and performance tweaks follow, then developer-ready specs and a clean handoff.

Testing & Optimization
Portrait of portfolio creator
Portrait of portfolio creator
Portrait of portfolio creator

Hi

Hi

Hi

Let's work together

Let’s build something impactful together! Feel free to contact me on aleksandra.d.tanaskovic@gmail.com

About me

Hi, I’m Sandra, a Norway-based UX/UI designer with a background in business and marketing. I also studied back-end development. That mix helps me bridge user needs with product goals and technical reality. I care about clear structure, accessible interfaces, and small moments of delight that make products feel effortless.

Outside of school/work, I run a small miniatures side business, where I’ve applied the full Design Thinking cycle, talking to hobbyists, testing packaging and finishes, iterating the shop experience, and refining fulfillment. It’s a hands-on playground that keeps me close to users and outcomes.

I’m excited to contribute to teams that value collaboration, craftsmanship, and measurable impact. Let’s build experiences that are clear, accessible, and genuinely useful.

what I can do for you

As a digital designer, I am a visual storyteller, crafting experiences that connect deeply and spark creativity.

1. UX Research & Strategy

User interviews & surveys

Affinity mapping → key insights

Personas, JTBD & user journeys

IA: card sorting, sitemap & task flows

2. UI Design & Design Systems

Wireframes (low → high fidelity)

Design tokens & reusable components

Typography & color (WCAG-ready)

Responsive layouts, mobile-first

3. Prototyping & Interaction

Clickable prototypes (Figma/Framer)

Micro-interactions & motion basics

State handling (empty, error, validation)

Feedback loops & quick iterations

4. Usability, Accessibility & Handoff

Moderated/unmoderated usability tests

Findings, prioritization & design updates

WCAG 2.2 checks (contrast, focus, touch targets)

Dev handoff: documentation & specs

1. UX Research & Strategy

User interviews & surveys

Affinity mapping → key insights

Personas, JTBD & user journeys

IA: card sorting, sitemap & task flows

2. UI Design & Design Systems

Wireframes (low → high fidelity)

Design tokens & reusable components

Typography & color (WCAG-ready)

Responsive layouts, mobile-first

3. Prototyping & Interaction

Clickable prototypes (Figma/Framer)

Micro-interactions & motion basics

State handling (empty, error, validation)

Feedback loops & quick iterations

4. Usability, Accessibility & Handoff

Moderated/unmoderated usability tests

Findings, prioritization & design updates

WCAG 2.2 checks (contrast, focus, touch targets)

Dev handoff: documentation & specs

1. UX Research & Strategy

User interviews & surveys

Affinity mapping → key insights

Personas, JTBD & user journeys

IA: card sorting, sitemap & task flows

2. UI Design & Design Systems

Wireframes (low → high fidelity)

Design tokens & reusable components

Typography & color (WCAG-ready)

Responsive layouts, mobile-first

3. Prototyping & Interaction

Clickable prototypes (Figma/Framer)

Micro-interactions & motion basics

State handling (empty, error, validation)

Feedback loops & quick iterations

4. Usability, Accessibility & Handoff

Moderated/unmoderated usability tests

Findings, prioritization & design updates

WCAG 2.2 checks (contrast, focus, touch targets)

Dev handoff: documentation & specs

My Tech Stack

I build with intention. Framer for fast, interactive web design. Figma for clean interfaces. Canva and Miro for collaboration, ideation, and presentation. Each tool supports how I think, design.

Framer

My creative playground for building interactive and responsive websites—fast, flexible, and no code.

Framer

My creative playground for building interactive and responsive websites—fast, flexible, and no code.

Tech Logo

Figma

Where I connect, share insights, and grow within the design and Framer community.

Tech Logo

Figma

Where I connect, share insights, and grow within the design and Framer community.

Tech Logo

Canva

My quick visual workshop - perfect for marketing assets, and presentation decks made collaboratively.

Tech Logo

Canva

My quick visual workshop - perfect for marketing assets, and presentation decks made collaboratively.

Tech Logo

Miro

Where ideas take shape - journey maps, user flows, and affinity boards for fast, remote co-creation with the team.

Tech Logo

Miro

Where ideas take shape - journey maps, user flows, and affinity boards for fast, remote co-creation with the team.

About Me Image - 4
About Me Image - 4

Design thinking process

My process follows a five-step Design Thinking model. It is based off Stanford's d.school. I adapt it to each project so the work stays human-centred, collaborative, and iterative from first insights to final delivery.

01.

Empathize

User interviews, surveys, and competitive scans uncover real needs, pain points, and context. Findings are translated into personas and clear roadmap to guide the entire design process.

01.

Empathize

User interviews, surveys, and competitive scans uncover real needs, pain points, and context. Findings are translated into personas and clear roadmap to guide the entire design process.

01.

Empathize

User interviews, surveys, and competitive scans uncover real needs, pain points, and context. Findings are translated into personas and clear roadmap to guide the entire design process.

Research & Strategy
Research & Strategy
Research & Strategy

02.

Define

Insights are synthesized into a focused problem statement, scope, and success metrics. Clear goals align the team and guide decision-making.

02.

Define

Insights are synthesized into a focused problem statement, scope, and success metrics. Clear goals align the team and guide decision-making.

02.

Define

Insights are synthesized into a focused problem statement, scope, and success metrics. Clear goals align the team and guide decision-making.

Feedback & Refinement
Feedback & Refinement
Feedback & Refinement

03.

Ideate

“How might we” prompts, user flows, and quick sketching (e.g., Crazy 8s) generate multiple directions. Options are ranked by impact vs. effort to select the strongest path.

03.

Ideate

“How might we” prompts, user flows, and quick sketching (e.g., Crazy 8s) generate multiple directions. Options are ranked by impact vs. effort to select the strongest path.

03.

Ideate

“How might we” prompts, user flows, and quick sketching (e.g., Crazy 8s) generate multiple directions. Options are ranked by impact vs. effort to select the strongest path.

04.

Prototype

Low- to high-fidelity wireframes and clickable prototypes in Figma validate IA, interactions, and accessibility early; before heavy build costs.

04.

Prototype

Low- to high-fidelity wireframes and clickable prototypes in Figma validate IA, interactions, and accessibility early; before heavy build costs.

04.

Prototype

Low- to high-fidelity wireframes and clickable prototypes in Figma validate IA, interactions, and accessibility early; before heavy build costs.

05.

Test & Iterate

Usability testing informs refinements to copy, flows, and visuals. WCAG checks and performance tweaks follow, then developer-ready specs and a clean handoff.

05.

Test & Iterate

Usability testing informs refinements to copy, flows, and visuals. WCAG checks and performance tweaks follow, then developer-ready specs and a clean handoff.

05.

Test & Iterate

Usability testing informs refinements to copy, flows, and visuals. WCAG checks and performance tweaks follow, then developer-ready specs and a clean handoff.

Testing & Optimization
Portrait of portfolio creator
Portrait of portfolio creator
Portrait of portfolio creator

Hi

Hi

Hi

Let's work together

Let’s build something impactful together! Feel free to contact me on aleksandra.d.tanaskovic@gmail.com

About me

Hi, I’m Sandra, a Norway-based UX/UI designer with a background in business and marketing. I also studied back-end development. That mix helps me bridge user needs with product goals and technical reality. I care about clear structure, accessible interfaces, and small moments of delight that make products feel effortless.

Outside of school/work, I run a small miniatures side business, where I’ve applied the full Design Thinking cycle, talking to hobbyists, testing packaging and finishes, iterating the shop experience, and refining fulfillment. It’s a hands-on playground that keeps me close to users and outcomes.

I’m excited to contribute to teams that value collaboration, craftsmanship, and measurable impact. Let’s build experiences that are clear, accessible, and genuinely useful.

what I can do for you

As a digital designer, I am a visual storyteller, crafting experiences that connect deeply and spark creativity.

1. UX Research & Strategy

User interviews & surveys

Affinity mapping → key insights

Personas, JTBD & user journeys

IA: card sorting, sitemap & task flows

2. UI Design & Design Systems

Wireframes (low → high fidelity)

Design tokens & reusable components

Typography & color (WCAG-ready)

Responsive layouts, mobile-first

3. Prototyping & Interaction

Clickable prototypes (Figma/Framer)

Micro-interactions & motion basics

State handling (empty, error, validation)

Feedback loops & quick iterations

4. Usability, Accessibility & Handoff

Moderated/unmoderated usability tests

Findings, prioritization & design updates

WCAG 2.2 checks (contrast, focus, touch targets)

Dev handoff: documentation & specs

1. UX Research & Strategy

User interviews & surveys

Affinity mapping → key insights

Personas, JTBD & user journeys

IA: card sorting, sitemap & task flows

2. UI Design & Design Systems

Wireframes (low → high fidelity)

Design tokens & reusable components

Typography & color (WCAG-ready)

Responsive layouts, mobile-first

3. Prototyping & Interaction

Clickable prototypes (Figma/Framer)

Micro-interactions & motion basics

State handling (empty, error, validation)

Feedback loops & quick iterations

4. Usability, Accessibility & Handoff

Moderated/unmoderated usability tests

Findings, prioritization & design updates

WCAG 2.2 checks (contrast, focus, touch targets)

Dev handoff: documentation & specs

1. UX Research & Strategy

User interviews & surveys

Affinity mapping → key insights

Personas, JTBD & user journeys

IA: card sorting, sitemap & task flows

2. UI Design & Design Systems

Wireframes (low → high fidelity)

Design tokens & reusable components

Typography & color (WCAG-ready)

Responsive layouts, mobile-first

3. Prototyping & Interaction

Clickable prototypes (Figma/Framer)

Micro-interactions & motion basics

State handling (empty, error, validation)

Feedback loops & quick iterations

4. Usability, Accessibility & Handoff

Moderated/unmoderated usability tests

Findings, prioritization & design updates

WCAG 2.2 checks (contrast, focus, touch targets)

Dev handoff: documentation & specs

My Tech Stack

I build with intention. Framer for fast, interactive web design. Figma for clean interfaces. Canva and Miro for collaboration, ideation, and presentation. Each tool supports how I think, design.

Framer

My creative playground for building interactive and responsive websites—fast, flexible, and no code.

Framer

My creative playground for building interactive and responsive websites—fast, flexible, and no code.

Tech Logo

Figma

Where I connect, share insights, and grow within the design and Framer community.

Tech Logo

Figma

Where I connect, share insights, and grow within the design and Framer community.

Tech Logo

Canva

My quick visual workshop - perfect for marketing assets, and presentation decks made collaboratively.

Tech Logo

Canva

My quick visual workshop - perfect for marketing assets, and presentation decks made collaboratively.

Tech Logo

Miro

Where ideas take shape - journey maps, user flows, and affinity boards for fast, remote co-creation with the team.

Tech Logo

Miro

Where ideas take shape - journey maps, user flows, and affinity boards for fast, remote co-creation with the team.

About Me Image - 4
About Me Image - 4

Design thinking process

My process follows a five-step Design Thinking model. It is based off Stanford's d.school. I adapt it to each project so the work stays human-centred, collaborative, and iterative from first insights to final delivery.

01.

Empathize

User interviews, surveys, and competitive scans uncover real needs, pain points, and context. Findings are translated into personas and clear roadmap to guide the entire design process.

01.

Empathize

User interviews, surveys, and competitive scans uncover real needs, pain points, and context. Findings are translated into personas and clear roadmap to guide the entire design process.

01.

Empathize

User interviews, surveys, and competitive scans uncover real needs, pain points, and context. Findings are translated into personas and clear roadmap to guide the entire design process.

Research & Strategy
Research & Strategy
Research & Strategy

02.

Define

Insights are synthesized into a focused problem statement, scope, and success metrics. Clear goals align the team and guide decision-making.

02.

Define

Insights are synthesized into a focused problem statement, scope, and success metrics. Clear goals align the team and guide decision-making.

02.

Define

Insights are synthesized into a focused problem statement, scope, and success metrics. Clear goals align the team and guide decision-making.

Feedback & Refinement
Feedback & Refinement
Feedback & Refinement

03.

Ideate

“How might we” prompts, user flows, and quick sketching (e.g., Crazy 8s) generate multiple directions. Options are ranked by impact vs. effort to select the strongest path.

03.

Ideate

“How might we” prompts, user flows, and quick sketching (e.g., Crazy 8s) generate multiple directions. Options are ranked by impact vs. effort to select the strongest path.

03.

Ideate

“How might we” prompts, user flows, and quick sketching (e.g., Crazy 8s) generate multiple directions. Options are ranked by impact vs. effort to select the strongest path.

04.

Prototype

Low- to high-fidelity wireframes and clickable prototypes in Figma validate IA, interactions, and accessibility early; before heavy build costs.

04.

Prototype

Low- to high-fidelity wireframes and clickable prototypes in Figma validate IA, interactions, and accessibility early; before heavy build costs.

04.

Prototype

Low- to high-fidelity wireframes and clickable prototypes in Figma validate IA, interactions, and accessibility early; before heavy build costs.

05.

Test & Iterate

Usability testing informs refinements to copy, flows, and visuals. WCAG checks and performance tweaks follow, then developer-ready specs and a clean handoff.

05.

Test & Iterate

Usability testing informs refinements to copy, flows, and visuals. WCAG checks and performance tweaks follow, then developer-ready specs and a clean handoff.

05.

Test & Iterate

Usability testing informs refinements to copy, flows, and visuals. WCAG checks and performance tweaks follow, then developer-ready specs and a clean handoff.

Testing & Optimization
Portrait of portfolio creator
Portrait of portfolio creator
Portrait of portfolio creator

Hi

Hi

Hi

Let's work together

Let’s build something impactful together! Feel free to contact me on aleksandra.d.tanaskovic@gmail.com